Eye tracking in extended reality
Michael Proulx, Meta Reality Labs
Thursday 9th January 2025. 14:00-15:00 GMT. Online.
Eye tracking is a tool for understanding human cognition, and a technology that can enable novel interactions with current and future computing platforms. Pervasive and mobile eye tracking is now becoming a reality thanks to advances in computational modelling and lower-cost wearable eye trackers, yet many challenges remain. There are great opportunities to advance interaction in Extended (Augmented and Virtual) Reality, with important implications for understanding human attention at a fundamental level, too. I will explore these challenges through a few case studies of our research, starting from novel applications of gaze for interaction in virtual reality, then the use of eye tracking with interactive virtual environments, and building to gaze dynamics in real-world tasks. I will also introduce some new tools and datasets to help advance the field of pervasive and mobile eye tracking applications.