Sonic Interaction Design Explorations
Nick Bryan-Kinns, Queen Mary University of London
Thursday 27th January 2022. 13:00-14:00 GMT. The Buncar.
Sound can be immersive, engaging, and culturally meaningful. A challenge for design in the post-screen world is how to develop design methods and practice for non-visual interaction with interactive systems. This talk presents over ten years of research into approaches to Sonic Interaction Design which combine Audio, Interaction Design, and Physical Computing to allow designers to explore the potential role of sound in interaction, and to sensitize designers to the use of sound for interaction. The approach foregrounds design explorations of the possible connections between human action and sonic responses of interactive systems. This talk will present and discuss design and evaluation techniques that can be reliably used in these situations and show how Sonic Interaction Design can be informed by careful and rigorous consideration of human experience.