Skin-on interfaces: A bio-driven approach for artificial skin design to cover interactive devices
Marc Teyssier, Gilles Bailly, Catherine Pelachaud, Eric Lecolinet, Andrew Conn & Anne Roudaut. 2019.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology
We propose a paradigm called Skin-On interfaces, in which interactive devices have their own (artificial) skin, thus enabling new forms of input gestures for end-users (e.g. twist, scratch). Our work explores the design space of Skin-On interfaces by following a bio-driven approach: (1) From a sensory point of view, we study how to reproduce the look and feel of the human skin through three user studies;(2) From a gestural point of view, we explore how gestures naturally performed on skin can be transposed to Skin-On interfaces; (3) From a technical point of view, we explore and discuss different ways of fabricating interfaces that mimic human skin sensitivity and can recognize the gestures observed in the previous study; (4) We assemble the insights of our three exploratory facets to implement a series of Skin-On interfaces and we also contribute by providing a toolkit that enables easy reproduction and fabrication.
Citation
Teyssier, M., Bailly, G., Pelachaud, C., Lecolinet, E., Conn, A., & Roudaut, A. (2019). Skin-on interfaces: a bio-driven approach for artificial skin design to cover interactive devices. Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (pp. 307–322).
BibTeX
@inproceedings{teyssier2019skin, title={Skin-on interfaces: A bio-driven approach for artificial skin design to cover interactive devices}, author={Teyssier, Marc and Bailly, Gilles and Pelachaud, Catherine and Lecolinet, Eric and Conn, Andrew and Roudaut, Anne}, booktitle={Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology}, pages={307--322}, year={2019} }