BIG::Tech is for Interactive Materials and Digital Fabrication
We are at the forefront in the creation of new interactive materials, technologies, and digital fabrication techniques to build new hardware and software systems that will form the basis of our future interactive devices. Our work also pioneers novel interaction techniques using a variety of input and output modalities, such as mixed reality, ambient technologies or haptic systems.
BIG::Tech Members
Doctoral Students
Faculty
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Anne Roudaut
Professor of Human Computer Interaction and the director of BIG -
Oussama Metatla
Associate Professor of HCI and co-director of BIG -
Mike Fraser
Professor of Human-Computer Interaction
Researchers
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Jialin Deng
Research Associate -
Zhuzhi Fan
Research Associate
Visiting & Honorary
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Feng Feng
Visiting Researcher - Xinyuan Wang
Recent Publications
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SeamSleeve: Robust Arm Movement Sensing through Powered Stitching
Olivia Ruston, Adwait Sharma & Mike Fraser
Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024. -
HoberUI: An Exploration of Kinematic Structures as Interactive Input Devices
Gvidas Razevicius, Anne Roudaut & Abhijit Karnik
Multimodal Technologies and Interaction, 2024. -
SoftBioMorph: Fabricating Sustainable Shape-changing Interfaces using Soft Biopolymers
Madalina Nicolae, Claire Lefez, Anne Roudaut, Samuel Huron, Jurgen Steimle & Marc Teyssier
Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024. -
DisplayFab: The State of the Art and a Roadmap in the Personal Fabrication of Free-Form Displays Using Active Materials and Additive Manufacturing.
Ollie Hanton, Mike Fraser & Anne Roudaut
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024. -
Grip-Reach-Touch-Repeat: A Refined Model of Grasp to Encompass One-Handed Interaction with Arbitrary Form Factor Devices
Kaixing Zhao, Chaoyi Wu, Tao Xu, Liang He, Marcos Serrano & Anne Roudaut
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024.